"I think that with Move would feel way better than a mouse for that, for example, and doing things that require some 3D information is much better with Move. The RTS genre has been designed not to require any 3D information, but having that extra dimension and all the angle data that we have too is also very interesting."Two things. For one, I think Dr. Marks is thinking too much of the mouse part of this equation and not enough of the keyboard part. I own a Logitech M15 keyboard, which allows mapping combinations, macros, programmable whatevers, you name it. I haven't even figured out how to really use it for its intended purpose, and I spent over $100 on it. Even if I want to play on my laptop, the keyboard is infinitely more useable than the Move controller will be because there's simply more buttons. People that play RTS games - especially those that play competitively - are probably laughing their tits off at this. Furthermore, Move is going to cost a lot of money, whereas I can play any RTS game I want with $20 worth of kit I have laying around in my cabinet.
Secondly, Dr. Marks still has not explained to us how this is any different than Nintendo's five year old Wii scheme. He and Sony should work on being legitimately better than the Wii before trying to move in on PC gamers' turf.