“Maybe it wasn’t even a mistake as much as we took a guess, our guess was wrong, and we learned something in the process – that the fundamental tactile gameplay is actually the key thing on the platform,” he said, concluding that “it was very worth doing”.Zeschuk went on to say that while games may not be the next development on the iPhone, there's still room to make something:
“We still poke around on it. At some level we’re leaving the expertise on the iPhone to the folks who are experts."We smell an app that will work with a new Mass Effect title, giving iPhone owners an advantage in the game. If you fancy Mass Effect on the iPhone, you can grab it in the App store for £1.19.
“We’ll explore stuff. For us, it may be things that link into other games. It’s the cross-platform nature of the potential platform, like an iPhone app able to somehow access one of the other games’ universes, or something. That would be really cool.”