"Kinect is an interesting one. I mean, I love Kinect. And this is me as a designer. Forget the fact that I’m employed by Microsoft, and they’d probably lynch me if I said anything negative about Kinect. But I do sincerely, truly love Kinect. It’s a very, very different world. It feels like when the mouse was invented for the PC. There’s before the mouse and there’s after the mouse. So I love Kinect; I love Fable. But guess what: do we… The Fable experience through a controller that we fully understand takes at least two years. When you’ve invented something that’s as new and different as Kinect, it’s going to take a bit longer than six months."
"And that’s your answer. We could have done some trivial, gimmicky thing for Fable, some side, gimmicky thing, but I don’t think it’s the right thing. If we’re going to do something with Kinect on Fable it should be brilliant. It should be as good as it can be."
Thursday, 19 August 2010
The future for Kinect functionality in Fable III is looking bleak as Peter Molyneux has dropped hints at GamesCom this week that despite promises it will arrive eventually, things aren't looking too promising. In an interview with VG247 at the conference, Molyneux commented: