“We’re already underway on a major overhaul to vehicle handling to make cars more responsive and less slippy overall."Must suck.
“You’ll still be able to power slide around corners in stylish fashion, but steering is more responsive overall and easier to get the hang of early on.”
“We’re looking at almost every aspect of combat – how it looks, feels and sounds, as well as weapon characteristics and tactics. Weapon changes will be put up on the Public Test World to get some feedback in due course.”
“That’s just a sample of the things that are currently going on here, and we’re already very excited even with some of the early prototypes."
“The APB Public Test World will host each of these changes in turn to allow players to give us their feedback before we make a move to push any changes live, so watch the website and forums for announcements about how and when you can get involved in upcoming PTW events.”
Wednesday, 14 July 2010
Despite testing and a BETA, the playability of APB has met some criticism leading to middle-ground reviews and moaning players. Realtime Worlds' Neil Castle has said the developer is already working on an overhaul to the game's driving and combat mechanics: