“Well, for Dead Rising 2, what we wanted to do is show a lot of zombies, and the current tech that we had didn’t allow us to do that. And the other goal with Dead Rising 2 is we wanted to really make it a game that the Western audience would really appreciate."Ohara revealed how the game started out as a joint venture between the two but gradually became their own title once they learnt the ropes. It's out in October for Xbox 360, PS3 and PC.
“Now, instead of using a Japanese developer, we looked to other regions, and we were shopping around.”
“Blue Castle really studied the inside and outside of the game, and they really understand what Dead Rising is about. Like you said, it’s not a realistic game. The themes are realistic to some extent, but what you can do with the weapons might not be.”
Thursday, 29 July 2010
Dead Rising 2 producer Shin Ohara’s has said that Western developer, Blue Castle Games 'clicked' with Capcom on their vision for Dead Rising 2. Ohara also revealed one of the reasons the game was outsourced to Blue Castle, was because the existing developer didn't have the tech to include enough zombies in the game: