“We couldn’t do Heavenly Sword 2 as a multi-platform because it’s owned by Sony, the tech we developed for that game is also owned by Sony."Antoniades also revealed that they didn't make a penny from the game's release:
“There’s a different dynamic with a platform-holder. I mean, we signed up and we were happy to sign up to it because it allowed our studio to grow and we’re really grateful for that, but it feels like, as a studio, we need to think about the next few years, the next games we release."
“We want them to be multi-platform so we had to come up with a new idea.”
“I don’t know if Sony made any money on Heavenly Sword but we didn’t."Ouch.
“There are pros and cons. If you’re exclusive you get more attention, but when you’re multi-platform, at this stage in the cycle, there’s more competition. You’ve got to weigh it against each other.”