“You can talk about why DLC is important to help limit the used game business and to keep people holding onto a game. I'm all about that. I love that."This argument has been around for a few years now and where as you will get consumers who almost always buy second hand the publishers also have to accept that most people have had less money to spend in the last couple of years what with losing jobs and having to pay for essentials. Maybe that is a bigger factor than them buying every new release in 3 months as the majority get pushed back because one major game is released leading up to Christmas? I don't know, just a thought.
“But I have very mixed emotions about it. I am a big believer in encouraging the gamer to have a reason to hold onto it and to continue to play, and for the publisher to be able to see something if there is a second sale. Because right now, for years, as a publisher, we saw nothing. Very frustrating."
“Look, this has been a tough couple of years. People have not been making money, and I think the used games business has been having a huge impact in that."
Wednesday, 26 May 2010
Not exactly unheard of before but SCEA have recently commented on their frustration with preowned sales of games. Sony’s American senior VP of publisher relations Rob Dyer has recently said that they find the loss of sales from pre-owned games “very frustrating”. He also had this to say on the matter and DLC: