Tuesday, 11 May 2010

Respected Developer Believes Heavy Rain Was Flawed

When MCV asked head developer of Revolution Software, Charles Cecil, what he thought of the title he commented favourably but felt that the game was deeply flawed:
“Half way through I thought it was a work of absolute genius. When I finished it, I still thought it was a work of genius but deeply flawed. There’s a lot of questions it asks, and I think some of those are answered really well, and others are flawed."

“But I really admire David Cage, his team and the work they have done. I think it’s good for the adventure game, I think it’s good for the industry overall.”

“Without spoiling anything, you discover something at the end that’s incredibly important about one of the characters you’ve been playing, which creates an incredible disconnect between the audience and the character – and I think that is deeply, deeply flawed."

“It would have worked in a film, it’s a great film technique but it should never have been brought over to games, and David and his team should have probably seen that. But I do think it’s a brilliant game.”
Certainly nice for someone involved in story-based games in the industry to have such positive comments about the recent story-driven title. I may just have to pick the game up again if it will only load my saves this time.

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