Lamia commented on the possibilities that the Cold War setting gave them when it came to level design and creativity:
"This setting, this period, was perfect for us because it allowed us this creativity. This period hasn't really been done in games and it spans a period of time. We are not getting into the exact period of time, because it is part of our story that we are going to reveal later, but it does cover a longer period during this era. There were these black operations, these deniable conflicts, there was unconventional warfare that occurred. Underneath the surface of this cold war, there was this hot war and it was taking place between the superpowers. This is not Russia of today, this is the Soviet Union of that period, whose leaders would say, we will bury you. But under the threat of mutually assured destruction, these conflicts never could go hot. So they put together these black operations to carry out conflicts.”The setting will be different already by the fact of not being able to count on AI support, so the question is whether the game will make players part of a war conflict or more of an unseen operative. They have also confirmed that most of the weight of the campaign has been laid on the story of it's 2 main characters along the different conflicts the game will take you through, presumably finishing in the Vietnam war. Lamia added:
"Our writers are focused on telling an epic story. You will see the evolution of some of these characters through time and the conflict."I guess the heat's on. It's down to release on November 9th on Xbox 360, PS3 and PC and retailers say it'll carry an RRP of £54.99.