After falling into a little fiscal trouble resulting partly from the underachieving shooter Haze that they developed, Crytek moved in and bought the UK firm in early 2009. The developer had quite a bit of previous success with the multiplayer FPS series Time Splitters.
The company’s talents as reported by VG247, have now been put to use on the multiplayer for Crysis 2. Crytek CEO Cevat Yerli stated:
“There are several online functionalities we have planned, one of which is the multiplayer experience itself. But there are two things I looked at with Crysis, one is the online functionality and the other story."
“With story, I wanted to work with Richard Morgan. On multiplayer, we brought in a whole studio, Crytek UK, to work on the multiplayer. That is all they are doing, with a full team on it, and they are blasting forward at full speed with more focus and dedication than I’ve ever had before at Crytek."
“Because of their multiplayer experience, their job is just to make the most of this experience. So that is all they have to do.”