Ruffian producer James Cope has said the repetitiveness of the first game actually makes him "cringe" but that the studio has worked hard on producing more variety in this one. Cope also added that Ruffian was quite keen on making the series into an MMO co-op:
"One of the biggest flaws with Crackdown was the actual mission mechanic was just so repetitive. It was not intentionally [made] that way, it just pulled back to being lowest common denominator sort of thing."
"[Taking on] bosses and doing the same thing over and over again was really unrewarding. That always makes me cringe a little bit. This is a good chance to say we've addressed a lot of that [in Crackdown 2]. "
"We've thought more about how the interplay works in the game and added more variety. But we had to make that mistake to get to where we are. I'm glad to say we've improved on it."