Monday, 8 March 2010

Imitation Is Flattery Says God Of War III Producer

God Of War III Screenshot God Of War III Screenshot God Of War III Screenshot

We all know EA's Dante's Inferno is a blatant God of War clone but that's not such a bad thing as God of War III’s senior producer, Steve Caterson sees it as a form of flattery:
“Imitation is the sincerest form of flattery, but from our standpoint, we’re running our own race. We’re trying to outdo ourselves and we’re our own worst critics and we often beat ourselves up."

“We take a lot of pride in what we do and we want to do the best we can on the games we make and we don’t want to leave anything on the table. We want everyone to have the same experience, one that we all agree on, and when you put the game down we want to be able to look you in the eye and say, ‘We gave it our all.’"

“For us, it’s always been about previous games we’ve worked on. Nobody came into the office one day with a game someone else made and said, ‘Look at this, we need to have this in our game.’ It’s always been about outdoing ourselves; with God of War II, we had to outdo the Hydra and I think we did it with the Colossus battle, and this time, we had to be even bigger than that with God of War III."

“I’d like to think we succeeded.”
Not long to wait now, God of War III is set to release on March 16th in the US and March 19th in the UK.

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