"I never doubted that there was an audience for more mature content."Cage was also pleasantly surprised with the positive response from the mainstream media, a response he expected to be more negative and dismissive:
"I feared that few people would give the game a chance. We spent two years before release talking about the game, evangelising, explaining why it was a unique experience, and it seems that this work generated enough attention to generate strong sales."
"Few people (including me) would have predicted that the game would be number one on all platforms both in Europe and in the US, knowing it was a new franchise based on a new genre."
"More surprisingly, the feedback from the mainstream press has been equally positive[in comparison with the high review scores in the gaming press], if not even better."
"Some media used to talk about video games only to say how violent or addictive they could be. With Heavy Rain, they talked about the story of the game and the emotions they felt while playing."