Feelplus, the studio behind Ju-On: The Grudge on Wii have commented on why they opted to make the game a horror house simulator rather than a conventional horror title. Makoto Chida, Project Manager at Feelplus commented:
Source: Siliconera
“We had doubts of making a traditional horror game were the player goes and defeats the enemies to advance, especially in Ju-On. During the development process, we tried implementing more puzzle-solving or actions elements but it actually made it too agile."
No comments:
Post a Comment