Thursday, 3 December 2009

Mass Effect 2 Will Have 'Hand-Crafted' Feeling Side Quests

BioWare’s Casey Hudson has commented that side quests featured in Mass Effect 2 will have a sense of variety, as if the gameplay were “hand-crafted”:
“When you find mission[s] out there in the uncharted worlds, there are always missions where something special happens, and you get really good hand-crafted gameplay and art that you can’t see elsewhere in the game. I think people will find them to be really rewarding, really rich, because there’s something different around every corner.”
Hudson also commented on how the use of mini-games will help move resources about from planets:
“Instead of having to drive around on a planet in the vehicle as a mission, where you’re just really picking up rocks and having to jump out and do that kind of stuff, now it’s part of a really cool planet exploration mini-game where you’re spinning the planet around underneath you, you can feel with the controller rumbling, you can hear the sound of anomalies and resources being picked up by your sensors and close in on them and send space probes. So that part is a lot more interesting."
“Running around and getting resources is now in a cool mini-game instead of you doing it on foot.”
Sounds cool. The game releases in Europe on January 28th for Xbox 360 and PC.

Source: Videogamer

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