An interview with Dante's Inferno executive producer, Jonathan Knight reveals the game will have "a fast-paced, responsive combat system" so no slow reloading Ghost Recon comes to mind. Knight also commented on the inevitable boob issue:
"You know we've got the Cleopatra and the breasts and so sometimes people say, wow, you've got great breast physics. In that particular case, not that we don't have good physics - we do - that's an animator hand animating those breasts to get them to look just right."You can read the full interview at the source.
Source: VG
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