Thursday, 3 September 2009

Jefferies Comments On Microsofts Resolution Requirements

Xbox 360 Console Hardware Xbox 360 Console Hardware Xbox 360 Console Hardware

Black Rock Studio’s David Jefferies has shared his thoughts about Microsoft dropping the requirement that all Xbox 360 games feature 1280×720 resolution.
“We are making a trade-off and saying that the screen resolution is more important to us than the quality of the anti-aliasing."

“This isn’t necessarily an entirely voluntary move because, until recently, Microsoft had a TCR insisting that games run at 1280×720 – providing you weren’t one of the lucky ones like Halo, who got it waived and ran at 1152×640, that is.”
More tech speak at the source.

Source: Develop

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