Today sure is StarCraft II news day... Blizzard boss Rob Pardo has commented on the delay of StarCraft II being due to World of Warcraft with a playable version of StarCraft II being around since late 2005:
Source: EG
“One of the reasons that StarCraft II had some delays very early on in development is because a fair amount of the design team went onto World of Warcraft for a year to really help finish that game off."
“They had a lot of really great experience to bring, with their knowledge of how they approached the map editor problems, how they dealt with balancing - which we could then leverage into class balancing.”





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