Tuesday, 30 June 2009

Over 100 Million US Gamers Trading Games In



Industry analyst Wedbush Morgan has reported it believes over 100 million US gamers are trading games back to retailers each year. The report stated:
“The number of games traded annually is striking; we estimate the overall used game market to be $2 billion in the U.S., with an average ticket of around $20 per used game."

“This means that an estimated 100 million units of used games are traded in each year, representing around 1/3 of all games sold annually.”
What was also interesting is that the reported stated the sale of full price games at retail wasn't affected anywhere near as much as people have complained about:
"We think that used game sales benefit new game sales by providing currency to gamers with less disposable income, thereby enabling the purchase of additional games. The vast majority of used games are not traded in until the original new game purchaser has finished playing, typically well beyond the window for a full retail priced new game sale. Thus, while there may be some limited substitution of used game purchases when GameStop employees “push” used merchandise upon consumers lined up to buy new games, the vast majority of used game purchases occur more than two months after a new game is released. Other than the potential impact at holiday (when new game lives are extended beyond the typical two month sell-through pattern), used game sales just don’t impact new game purchases very much…. To the extent that there is a substitution effect, we estimate that fewer than 5% of new game sales are impacted."
Source: Kotaku

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