Friday, 1 February 2008

XBLA Size Limit Hurts Development of SSFII Turbo HD Remix

David Sirlon, the director of Super Street Fighter II Turbo HD Remix has said that it is difficult to fit everything he wants to put into the game with XBLA's 150mb size cap. Sirlon was very frank with the difficulties with the size limit:
"[It's] difficult to store so many 1080p graphics in such a small download size. A lot depends on the specific shading that the final art will have, and how well that shading compresses. It also makes it difficult or impossible to include all the original game's music and all remixed set of music. We're still doing our best to fit within the limit we've been given."
This game is coming out for XBLA and PSN. Now the question is, if the XBLA version has to have some features stripped, will they also do the same for the PSN version?

Source: 1up

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