Tuesday, 22 January 2008

Red Ring Of Death - The Truth...?

Jake Metcalf at 8bitjoystick.com has posted an interview with an anonymous "supposed" Microsoft employee who goes on to talk about the Red Ring of Death and how Microsoft dealt with this problem before shipping the 360. Of course, these interviews with anonymous folks often turn out to be rubbish but bearing in mind this is the source that divulged the info on Bungie leaving Microsoft a week early before any official news, it could be the real deal. Below is an excerpt from the interview:

"The manufacturing test equipment had major gaps in test coverage and wasn't reliable or repeatable. Manufacturing processes at all levels of suppliers were immature and not in control. Initial end to end yields were in the mid 30%. Low yields always indicate serious design and manufacturing defects. Management chose to continue to ship anyways, and keep the lines running while trying to solve problems and bring the yields up. Whenever something failed and there was a question about whether the test result was false, they would remove that test, retest and ship, or see if the unit would boot a game and run briefly and then ship. 360 is too complex of a machine to get away with that."

For more info and the full interview, jump on over to 8bitjoystick for the full article

Source: 8bitjoystick

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